web analytics

Playing with video

I’m working on putting together some videos for City of Heroes.  My first stab at this is shown here.  This is just what a typical fight often looks like when I’m running my fire/radiation controller solo in game.  I’ve cropped out a lot of in-game display, but you can still see what happens.


For solo work, I typically open with a control on the spawn or on the most dangerous opponent when I’m sure I can handle the return fire from all uncontrolled enemies.  I usually run Hot Feet (damage), Choking Cloud (pulsing area effect hold), Acrobatics (knockback protection), Assault (damage buff), Tactics (Tohit buff), and my imps.  An alternative fight opening is to put Radiation Infection on the most durable opponent then corner pull.  Once enemies are in range, I just use fire cages to hold them still, and possibly Enervating Field to reduce damage until Choking Cloud has a chance to incapacitate most of the enemies.

Look for more videos as I get time to work on them, including brief clips showing the activation of each power in the fire control primary and the radiation and kinetics secondaries.

My fire/kin controller at level 47

Here is my current build and slotting for my level 47 fire/kin controller, Late Bloomer, as of last week. A resized clip is posted – click it for the full build.


This at least gives an idea of how one of my fire controllers is built.  I’ve hit level 48 since getting the screenshot, but haven’t updated my screenshot yet to reflect that fact.  I also haven’t noted what each Hamidon enhancement is in this build, so I can’t post here what they are.

I’ll not be able to work much on my fire controller guide for a few days, so it will proabably be sometime next week before the writeup for the primary is completed.  After that is done, I’ll start on power pools and radiation and kinetic secondaries.  Feel free to post comments or questions here, as accounts are not required to post right now (and will remain that way unless I start having spam problems).